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Why does Awesomium on Linux depend on libgconf?

I have recently installed a piece of 32-bit software which uses Awesomium on my 64-bit Linux machine. Having troubles launching it, I eventually found out that Awesomium depends on Gnome's libgconf, which I didn't have installed and whose installation pulled in a huge amount of dependencies.

From what I have gathered, using GConf directly is not recommended anymore and applications should be ported to glib's GSettings. Apart from that, I'm not sure if and how Awesomium uses GConf, so I wonder: how did this dependency come to be?

asked Jun 03 '13 at 03:01 PM RavuAlHemio gravatar image RavuAlHemio 47
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beansmyname gravatar image beansmyname Jun 06 '13 at 06:08 PM

Experienced the same thing with Garry's Mod and is the only Linux game that has had this dependency thus far. In order to run it, dependencies from outside the main distribution's repositories had to be built.

Just adding another voice to the pool asking this be corrected so that Awesomium's clients can provide better Linux support.

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3 answers: sort voted first

The gconf dependency is part of the default Chromium build configuration, we're working on removing this dependency in the next update.

answered Jun 17 '13 at 07:30 AM adam gravatar image Adam Simmons ♦♦ 237
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lonaowna gravatar image lonaowna Oct 16 '13 at 12:46 PM
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Also pretty interested in this

answered Jun 09 '13 at 10:11 AM garry gravatar image garry 0
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I am wondering the same : to run GMod, I have to install gconf, wihch requires OrBit2, that I can't compile on my system.

Libgconf is deprecated (or, at least, not recommended for use), so why using it at all?

answered Jun 10 '13 at 01:17 PM MayeulC gravatar image MayeulC 0
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